using UnityEngine;
using System.Collections;
using System;
using System.Runtime.InteropServices;   

public class btProfiler : MonoBehaviour {

	//[DllImport ("BulletExporter")] private static extern void profiler(out char[,] name, out float[] time, out int[] calls);
	//[DllImport ("__Internal")] private static extern void profiler(out float[] time, out int[] calls);
	//char[,] name = new char[50,50];
	float[] time = new float[50];
	int[] calls = new int[50];
	
	
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
		//profiler(out name, out time, out calls);
		//profiler(out time, out calls);
		//print ("name"+name[1,1]);
	}
}
